ITEM COMBINATION
Scream Mask Melee | |||||||
Effect | Grade 1 | Grade 2 | Grade 3 | Grade 4 | Grade 5 | Grade 6 | Grade 7 |
Accuracy | 5 | 5 | 5 | 5 | 5 | 7 | 10 |
Critical Chance | 1% | 2% | 3% | 4% | 5% | 7% | 10% |
Defense | 1% | 2% | 3% | 4% | 5% | 7% | 10% |
Attack | 1% | 2% | 3% | 4% | 5% | 7% | 10% |
Scream Mask Range | |||||||
Effect | Grade 1 | Grade 2 | Grade 3 | Grade 4 | Grade 5 | Grade 6 | Grade 7 |
Critical Chance | 1% | 2% | 3% | 4% | 5% | 7% | 10% |
Accuracy | 1 | 2 | 3 | 4 | 5 | 7 | 10 |
Movement Speed | 0.2 | 0.2 | 0.2 | 0.2 | 0.2 | 0.2 | 0.2 |
Attack | 1% | 2% | 3% | 4% | 5% | 7% | 10% |
Scream Mask Force | |||||||
Effect | Grade 1 | Grade 2 | Grade 3 | Grade 4 | Grade 5 | Grade 6 | Grade 7 |
Force Attack | 7% | 8% | 9% | 10% | 11% | 13% | 15% |
Accuracy | 1 | 2 | 3 | 4 | 5 | 7 | 10 |
Force Range | 12 | 12 | 12 | 12 | 12 | 12 | 12 |
Critical Chance | 1% | 2% | 3% | 4% | 5% | 7% | 10% |
Scream Mask Launcher | |||||||
Effect | Grade 1 | Grade 2 | Grade 3 | Grade 4 | Grade 5 | Grade 6 | Grade 7 |
Attack Delay Launcher | 0.27 | 0.27 | 0.27 | 0.27 | 0.27 | 0.27 | 0.27 |
Accuracy | 10 | 10 | 10 | 10 | 10 | 12 | 15 |
Critical Chance | 1% | 2% | 3% | 4% | 5% | 7% | 10% |
Attack | 1% | 2% | 3% | 4% | 5% | 7% | 10% |
Rate Combine Upgrade | ||
Grade [1] | 100% Success | 0% Downgrade |
Grade [2] | 50% Success | 50% Back to 1 |
Grade [3] | 35% Success | 65% Back to 1 |
Grade [4] | 25% Success | 75% Back to 1 |
Grade [5] | 15% Success | 85% Back to 1 |
Grade [6] | 5% Success | 95% Back to 5 |
Grade [7] | 2% Success | 98% Back to 5 |
Return Scream Mask [Grade 1] | |||||
Return Scream Mask [Grade 1] | Cost = 0 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | |||
1 Pcs Scream Mask [From Golden BP Season 2] |
1 Pcs Gem of True Version |
- | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Return Scream Mask [Grade 1] (Same Type) |
Return Scream Mask [Grade 1 - 7] | |||||
Return Scream Mask [Grade 1 - 7] | Cost = 3.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | |||||
1 Pcs Return Scream Mask [Grade 1 - 6] |
1 Pcs Grade Essence |
3 Pcs Random Talic |
1 Pcs Lucky Gem Set |
- | |
Chance Combine not 100% | |||||
Result = 1 Pcs Return Scream Mask [Grade 1 - 7] (Same Type) |
Change Opsi Equip Superior | |||||
Change Opsi Equip Superior | Cost = 10.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | |||||
1 Pcs Armor / Shield Lv 50 [Superior Any Type] |
10 Pcs Armor Blueprint [B] |
5 Pcs Igno Talic |
5 Pcs Favor Talic |
- | |
Chance Combine 100% | |||||
Result = 1 Pcs Armor / Shield Lv 50 Superior [Same Type , New Opsi] |
Weapon Gold lv 50 [Upgrade] | |||||
Weapon Gold lv 50 [Upgrade] | Cost = 50.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | ||||
1 Pcs Injure Gold Weapon [Same Type] |
1 Pcs Injure Gold Weapon [Same Type] |
1 Pcs Weapon Blueprint [D] |
- | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Gold Weapon Upgrade lv 50 [Same Type] |
Status Effect : > Mov Speed +1.70 |
|||
Booster Gold lv 50 | |||||
Booster Gold lv 50 | Cost = 50.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | ||||
1 Pcs Booster lv 50 (Anti Critical) [Any Slot / Upgrade] |
1 Pcs Armor Blueprint [D] |
2 Pcs Return Gold Bar |
- | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Booster Gold lv 50 [Same Slot / Upgrade] |
Status Effect : > Anti Critical +15% |
|||
Lucky Gem Set Box [Untrade] | |||||
Lucky Gem Set Box [Untrade] | Cost = 5.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | |||||
10 Pcs Salamander Ruby |
10 Pcs Elemental Topaz |
10 Pcs Truth Obsidian |
10 Pcs Angel Crystal |
- | |
Chance Combine 100% | |||||
Result = 1 Pcs Lucky Gem Set Box [Untrade] |
Weapon Blueprint [D] | |||||
Weapon Blueprint [D] | Cost = 100.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
50 Pcs Weapon Pity Coin |
- | - | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Weapon Blueprint [D] |
Armor Blueprint [D] | |||||
Armor Blueprint [D] | Cost = 100.0000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
50 Pcs Armor Pity Coin |
- | - | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Armor Blueprint [D] |
Accesories Blueprint [D] | |||||
Accesories Blueprint [D] | Cost = 100.0000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
50 Pcs Accesories Pity Coin |
- | - | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Accesories Blueprint [D] |
Note : > Enrich hanya bisa digunakan untuk Weapon Intense & Type C +2 - +5 (Lv 50) |
|||
Requirement Item | Requirement Item | Race Money | Result |
50 Pcs Igno Talic | 1 Pcs Weapon Blueprint [D] | 100.000.000 | Enriched Igno Talic |
50 Pcs Favor Talic | 1 Pcs Armor Blueprint [D] | 100.000.000 | Enriched Favor Talic |
50 Pcs Mercy Talic | 1 Pcs Armor Blueprint [D] | 100.000.000 | Enriched Mercy Talic |
50 Pcs Grace Talic | 1 Pcs Armor Blueprint [D] | 100.000.000 | Enriched Grace Talic |
50 Pcs Darkness Talic | 1 Pcs Armor Blueprint [D] | 100.000.000 | Enriched Darkness Talic |
Enrich Talic | |||||
Enrich Talic | Cost = 100.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | |||
50 Pcs Req Talic (Igno / Favor / Mercy / Grace / Darkness) |
1 Pcs Req Blueprint [D] (Weapon / Armor) |
- | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Enrich Talic (Base by Talic) |
Biaya Pemasangan Gemstone Weapon / Armor |
||
Gemstone [Low] | 10.000.000 Race Money | |
Gemstone [Med] | 20.000.000 Race Money | |
Gemstone [High] | 30.000.000 Race Money | |
Gemstone [Supreme] | 40.000.000 Race Money | |
Gemstone [Ultimate] | 50.000.000 Race Money |
Weapon / Armor Gemstone [Equip] | |||||
Weapon / Armor Gemstone [Equip] | Cost = Base by Tier Gemstone | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
1 Pcs Gemstone (Any Type / Tier) |
1 Pcs Lucky Topaz |
1 Pcs Lucky Crystal |
1 Pcs Lucky Obsidian |
1 Pcs Lucky Ruby |
|
Chance Combine 100% (Jika menggunakan 1set LGS) | |||||
Result = 1 Pcs Weapon / Armor with Gemstone (Same Type/Slot/Upgrade/Tier) |
Weapon / Armor Gemstone [Unequip] | |||||
Weapon / Armor Gemstone [Unequip] | Cost = 10.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
1 Pcs Weapon / Armor (With Gemstone) |
1 Pcs Lucky Topaz |
1 Pcs Lucky Crystal |
1 Pcs Lucky Obsidian |
1 Pcs Lucky Ruby |
|
Chance Combine 100% (Jika menggunakan 1set LGS) | |||||
Result = 1 Pcs Weapon / Armor without Gemstone (Same Type/Slot/Upgrade/Tier) |
Gemstone Information | |||||
Weapon Gemstone | Low Effect | Mid Effect | High Effect | Supreme Effect | Ultimate Effect |
Damage Gemstone [Offensive Slot] |
Atk 4% | Atk 8% | Atk 12% | Atk 16% | Atk 20% |
Critical Gemstone [Offensive Slot] |
Crit +2 | Crit +4 | Crit +6 | Crit +8 | Crit +10 |
Vampire Gemstone [Offensive Slot] |
Lifesteal 4% | Lifesteal 8% | Lifesteal 12% | Lifesteal 16% | Lifesteal 20% |
Accuracy Gemstone [Supportive Slot] |
Akurasi +3 | Akurasi +6 | Akurasi +9 | Akurasi +12 | Akurasi +15 |
Smart Gemstone [Supportive Slot] |
Hindaran +3 | Hindaran +6 | Hindaran +9 | Hindaran +12 | Hindaran +15 |
Piercing Gemstone [Supportive Slot] |
Anti Block 2% | Anti Block 5% | Anti Block 8% | Anti Block 11% | Anti Block 15% |
Gemstone Information | |||||
Armor Gemstone | Low Effect | Mid Effect | High Effect | Supreme Effect | Ultimate Effect |
Solid Gemstone [Defensive Slot] |
Def 2% | Def 4% | Def 6% | Def 8% | Def 10% |
Strength Gemstone [Defensive Slot] |
HP 1% | HP 2% | HP 3% | HP 4% | HP 5% |
Random Gemstone [Low] | |||||
Random Gemstone [Low] | Cost = 1.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | ||||
99 Pcs Gem Piece |
99 Pcs Gem Piece |
99 Pcs Gem Piece |
- | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Gemstone [Low] (Random Type) |
Fixed Gemstone [Med] | |||||
Fixed Gemstone [Med] | Cost = 10.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
3 Pcs Gemstone [Low] (Same Type) |
- | - | - | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Gemstone [Med] (Same Type) |
Random Gemstone [High] | |||||
Random Gemstone [High] | Cost = 20.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
3 Pcs Gemstone [Med] (Same Type) |
- | - | - | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Gemstone [High] (Same Type) |
Fixed Gemstone [Supreme] | |||||
Fixed Gemstone [Supreme] | Cost = 50.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
3 Pcs Gemstone [High] (Same Type) |
- | - | - | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Gemstone [Supreme] (Same Type) |
Fixed Gemstone [Ultimate] | |||||
Fixed Gemstone [Ultimate] | Cost = 100.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
3 Pcs Gemstone [Supreme] (Same Type) |
- | - | - | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Gemstone [Ultimate] (Same Type) |
Gemstone Information | |||||
Weapon Gemstone | Low Effect | Mid Effect | High Effect | Supreme Effect | Ultimate Effect |
Damage Gemstone [Offensive Slot] |
Atk 4% | Atk 8% | Atk 12% | Atk 16% | Atk 20% |
Critical Gemstone [Offensive Slot] |
Crit +2 | Crit +4 | Crit +6 | Crit +8 | Crit +10 |
Vampire Gemstone [Offensive Slot] |
Lifesteal 4% | Lifesteal 8% | Lifesteal 12% | Lifesteal 16% | Lifesteal 20% |
Accuracy Gemstone [Supportive Slot] |
Akurasi +3 | Akurasi +6 | Akurasi +9 | Akurasi +12 | Akurasi +15 |
Smart Gemstone [Supportive Slot] |
Hindaran +3 | Hindaran +6 | Hindaran +9 | Hindaran +12 | Hindaran +15 |
Piercing Gemstone [Supportive Slot] |
Anti Block 2% | Anti Block 5% | Anti Block 8% | Anti Block 11% | Anti Block 15% |
Gemstone Information | |||||
Armor Gemstone | Low Effect | Mid Effect | High Effect | Supreme Effect | Ultimate Effect |
Solid Gemstone [Defensive Slot] |
Def 2% | Def 4% | Def 6% | Def 8% | Def 10% |
Strength Gemstone [Defensive Slot] |
HP 1% | HP 2% | HP 3% | HP 4% | HP 5% |
Random Gemstone [Low] | |||||
Random Gemstone [Low] | Cost = 1.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | ||||
99 Pcs Gem Piece |
99 Pcs Gem Piece |
99 Pcs Gem Piece |
- | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Gemstone [Low] (Random Type) |
Random Gemstone [Med] | |||||
Random Gemstone [Med] | Cost = 10.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | ||||
1 Pcs Gemstone [Low] (Any Type) |
1 Pcs Gemstone [Low] (Any Type) |
1 Pcs Gemstone [Low] (Any Type) |
- | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Gemstone [Med] (Random Type) |
Random Gemstone [High] | |||||
Random Gemstone [High] | Cost = 20.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | ||||
1 Pcs Gemstone [Med] (Any Type) |
1 Pcs Gemstone [Med] (Any Type) |
1 Pcs Gemstone [Med] (Any Type) |
- | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Gemstone [High] (Random Type) |
Random Gemstone [Supreme] | |||||
Random Gemstone [Supreme] | Cost = 50.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | ||||
1 Pcs Gemstone [High] (Any Type) |
1 Pcs Gemstone [High] (Any Type) |
1 Pcs Gemstone [High] (Any Type) |
- | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Gemstone [Supreme] (Random Type) |
Random Gemstone [Ultimate] | |||||
Random Gemstone [Ultimate] | Cost = 100.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | ||||
1 Pcs Gemstone [Supreme] (Any Type) |
1 Pcs Gemstone [Supreme] (Any Type) |
1 Pcs Gemstone [Supreme] (Any Type) |
- | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Gemstone [Ultimate] (Random Type) |
Weapon Lv 50 [Type B] | |||||
Weapon Lv 50 [Type B] | Cost = 8.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | |||
1 Pcs Weapon Lv 50 [Type N] (Any Type/Slot) |
1 Pcs Weapon Blueprint [B] |
- | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Weapon Lv 50 [B] (Same Type, Random Slot) |
Weapon Lv 50 [Type C] | |||||
Weapon Lv 50 [Type C] | Cost = 100.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | ||||
1 Pcs Weapon Lv 50 [Type B] (Any Type/Slot) |
1 Pcs Weapon Lv 50 [Type A] (Any Type/Slot) |
1 Pcs Weapon Blueprint [C] |
- | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Weapon Lv 50 [C] (Same Type, Random Slot) Craft Weapon Type C bisa turun level jika beruntung |
Weapon Lv 50 [Return Crimson] | |||||
Weapon Lv 50 [Return Crimson] | Cost = 50.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
3 Pcs Weapon Blueprint [C] |
3 Pcs Talic Crystal |
5 Pcs Red Stone |
5 Pcs Ancient Token |
1 Pcs Purple Excelsiar C |
|
Chance Combine 100% | |||||
Result = 1 Pcs Box Return Weapon Crimson Melee / Range (Choose One) |
Weapon Lv 50 [Return Infinity] | |||||
Weapon Lv 50 [Return Infinity] | Cost = 500.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | |||||
1 Pcs Weapon Blueprint [D] |
20 Pcs Talic Crystal |
10 Pcs Red Stone |
10 Pcs Ancient Token |
- |
|
Chance Combine 100% | |||||
Result = 1 Pcs Box Return Weapon Infinity Melee / Range (Choose One) |
Return Crimson [Recycle] | |||||
Return Crimson [Recycle] | Cost = 50.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | |||
1 Pcs Weapon Crimson [Any Type] |
1 Pcs Weapon Crimson [Any Type] |
- | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Box Return Weapon Crimson Melee / Range (Choose One) |
Return Infinity [Recycle] | |||||
Return Infinity [Recycle] | Cost = 300.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | |||
1 Pcs Weapon Infinity [Any Type] |
1 Pcs Weapon Infinity [Any Type] |
- | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Box Return Weapon Infinity Melee / Range (Choose One) |
Armor Lv 50 [Normal] | |||||
Armor Lv 50 [Normal] | Cost = 10.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | |||
1 Pcs Armor Lv 47 [Type B] (Any Type/Slot) |
5 Pcs Armor Blueprint [N] |
- | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Armor Lv 50 [N] (Same Type, Random Slot) |
Armor Lv 50 [Intense] | |||||
Armor Lv 50 [Intense] | Cost = 10.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | |||
1 Pcs Armor Lv 50 [Type N] (Any Type/Slot) |
1 Pcs Armor Blueprint [B] |
- | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Armor Lv 50 [B] (Same Type, Random Slot) |
Armor / Shield Lv 50 [Type C] | |||||
Armor / Shield Lv 50 [Type C] | Cost = 1.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
1 Pcs Armor Lv 50 [Type B] [Upgrade +1 - +5 Favor] (Any Type/Slot) |
1 Pcs Armor Blueprint [C] |
10 Pcs Armor Ability |
10 Pcs Red Stone |
1 Pcs Purple Excelsiar C |
|
Chance Combine not 100% | |||||
Result = 1 Pcs Armor Lv 50 [C] (Same Type, Random Slot, Upgrade 0) |
Box Armor / Shield Lv 50 [Superior] | |||||
Box Armor / Shield Lv 50 [Superior] | Cost = 50.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | |||
5 Pcs Talic Crystal |
1 Pcs Armor Blueprint [D] |
- | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Box Armor / Shield Lv 50 [Superior] (Choose One) |
Recycle Armor / Shield Lv 50 [Superior] | |||||
Recycle Armor / Shield Lv 50 [Superior] | Cost = 30.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | |||||
1 Pcs Armor / Shield Lv 50 [Type SS] (Any Type/Slot) |
1 Pcs Armor / Shield Lv 50 [Type SS] (Any Type/Slot) |
1 Pcs Destiny Dice |
10 Pcs Random Talic |
- | |
Chance Combine 100% | |||||
Result = 1 Pcs Box Armor / Shield Lv 50 [Superior] (Choose One) |
Extended Slot Equip | |||||
Extended Slot Equip | Cost = 300.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | |||
1 Pcs Weapon Blueprint [D] |
1 Pcs Armor Blueprint [D] |
- | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Extended Slot Armor / Shield / Weapon (Choose One) |
Elemental High to H1 | |||||
Elemental High to H1 | Cost = 100.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
1 Pcs Elemental High |
1 Pcs Elemental High |
1 Pcs Accesories Blueprint Type D |
10 Pcs Req Talic [Igno/Favor/Mercy] |
10 Pcs Req Talic [Igno/Favor/Mercy] |
|
Chance Combine 100% | |||||
Result = 1 Pcs Elemental H1 |
Elemental H1 to H2 | |||||
Elemental H1 to H2 | Cost = 100.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
1 Pcs Elemental H1 |
1 Pcs Elemental H1 |
1 Pcs Accesories Blueprint Type D |
10 Pcs Req Talic [Igno/Favor/Mercy] |
10 Pcs Req Talic [Igno/Favor/Mercy] |
|
Chance Combine 100% | |||||
Result = 1 Pcs Elemental H2 |
Elemental H2 to H3 | |||||
Elemental H2 to H3 | Cost = 100.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
1 Pcs Elemental H2 |
1 Pcs Elemental H1 |
1 Pcs Accesories Blueprint Type D |
10 Pcs Req Talic [Igno/Favor/Mercy] |
10 Pcs Req Talic [Igno/Favor/Mercy] |
|
Chance Combine 100% | |||||
Result = 1 Pcs Elemental H3 |
Elemental H3 to H4 | |||||
Elemental H3 to H4 | Cost = 100.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
1 Pcs Elemental H3 |
1 Pcs Elemental H1 |
1 Pcs Accesories Blueprint Type D |
10 Pcs Req Talic [Igno/Favor/Mercy] |
10 Pcs Req Talic [Igno/Favor/Mercy] |
|
Chance Combine 100% | |||||
Result = 1 Pcs Elemental H4 |
Elemental H4 to H5 | |||||
Elemental H4 to H5 | Cost = 100.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
1 Pcs Elemental H4 |
1 Pcs Elemental H1 |
1 Pcs Accesories Blueprint Type D |
15 Pcs Req Talic [Igno/Favor/Mercy] |
15 Pcs Req Talic [Igno/Favor/Mercy] |
|
Chance Combine 100% | |||||
Result = 1 Pcs Elemental H5 |
Elemental Quest Defense | Elemental Quest Hindaran | |||||||||
Serangan | Defense | MoveSpeed [Ring Accretia] |
Serangan | Hindaran | MoveSpeed [Ring Accretia] |
|||||
Grade 1 | 11% | 0% | 0 | Grade 1 | 11% | 0 | 0 | |||
Grade 2 | 11% | 1% | 0.1 | Grade 2 | 11% | 1 | 0.1 | |||
Grade 3 | 11% | 2% | 0.1 | Grade 3 | 11% | 2 | 0.1 | |||
Grade 4 | 12% | 2% | 0.2 | Grade 4 | 12% | 2 | 0.2 | |||
Grade 5 | 12% | 3% | 0.2 | Grade 5 | 12% | 3 | 0.2 | |||
Grade 6 | 13% | 3% | 0.3 | Grade 6 | 13% | 3 | 0.3 | |||
Grade 7 | 13% | 4% | 0.3 | Grade 7 | 13% | 4 | 0.3 | |||
Grade 8 | 14% | 4% | 0.4 | Grade 8 | 14% | 4 | 0.4 | |||
Grade 9 | 14% | 5% | 0.4 | Grade 9 | 14% | 5 | 0.4 | |||
Grade 10 | 15% | 5% | 0.5 | Grade 10 | 15% | 5 | 0.5 |
Elemental Quest Grade [1-3] | |||||
Elemental Quest Grade [1-3] | Cost = 1.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
1 Pcs Elemental Quest [Volcano/Elan/Novas] Grade [0-2] |
1 Pcs Accesories Blueprint Type N |
1 Pcs Lucky Gem Set |
3 Pcs Random Talic |
1 Pcs Grade Essence |
|
Chance Combine Success 75% | Failed 25% | |||||
Result = 1 Pcs Elemental Quest Grade [1-3] [Choose Type Defense / Hindaran] |
Elemental Quest Grade [4-5] | |||||
Elemental Quest Grade [4-5] | Cost = 2.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
1 Pcs Elemental Quest Grade [3-4] |
1 Pcs Accesories Blueprint Type B |
1 Pcs Lucky Gem Set |
3 Pcs Random Talic |
1 Pcs Grade Essence |
|
Chance Combine Success 50% | Failed 50% | |||||
Result = 1 Pcs Elemental Quest Grade [4-5] |
Elemental Quest Grade [6-10] | |||||
Elemental Quest Grade [6-10] | Cost = 3.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
1 Pcs Elemental Quest Grade [5-9] |
1 Pcs Accesories Blueprint Type C |
1 Pcs Lucky Gem Set |
3 Pcs Random Talic |
1 Pcs Grade Essence |
|
Chance Combine Success 25% | Failed 75% | |||||
Result = 1 Pcs Elemental Quest Grade [6-10] |
Attribute Point Information (Same Attribute cannot be stack) | ||
STR Point [1-100] | Per 1 Point Memberikan Bonus Attack / Force 0.15% | |
AGI Point [1-100] | Per 1 Point Memberikan Bonus Evasion 0.15 + Movespeed 0.005 | |
INT Point [1-100] | Per 1 Point Memberikan Bonus Attack MAU / Animus 0.5% | |
VIT Point [1-100] | Per 1 Point Memberikan Bonus Defense 0.15% + Block Rate 0.05% | |
DEX Point [1-100] | Per 1 Point Memberikan Bonus Accuracy 0.15 + Ignore Block 0.05% | |
LUK Point [1-100] | Per 1 Point Memberikan Bonus Critical Rate 0.1 | |
EXP Point [1-100] | Per 1 Point Memberikan Bonus Exp / PT 1% |
Basic Attribute Point | |||||
Basic Attribute Point | Cost = 0 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
1 Pcs Basic Attribute Card |
- | - | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Attribute Point [Choose Type] |
Point Book | |||||
Point Book | Cost = 100.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
3 Pcs Point Book Piece |
- | - | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Point Book |
Attribute Point [Upgrade] | |||||
Attribute Point [Upgrade] | Cost = 100.000 / Point Book | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | |||
1 Pcs Attribute Point [Any Type] |
1 - 10 Pcs Point Book |
- | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Attribute Point [Upgraded by Point Book] [Same Type] |
Attribute Point [Restore] | |||||
Attribute Point [Restore] | Cost = 5.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | |||
1 Pcs Attribute Point [Any Type] |
1 Pcs Restoration Stone |
- | - | - | |
Chance Combine 100% | |||||
Result = 1-99 Pcs Point Book [Base by Attribute Point] Result = 1 Pcs Basic Attribute Coupon |
Accesories Blueprint [B] | |||||
Accesories Blueprint [B] | Cost = 500.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
4 Pcs Accesories Blueprint [N] |
- | - | - | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Accesories Blueprint [B] |
Accesories Blueprint [C] | |||||
Accesories Blueprint [C] | Cost = 500.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
4 Pcs Accesories Blueprint [B] |
- | - | - | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Accesories Blueprint [C] |
Accesories Blueprint [D] | |||||
Accesories Blueprint [D] | Cost = 1.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
4 Pcs Accesories Blueprint [C] |
- | - | - | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Accesories Blueprint [D] |
Armor Blueprint [B] | |||||
Armor Blueprint [B] | Cost = 500.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
4 Pcs Armor Blueprint [N] |
- | - | - | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Armor Blueprint [B] |
Armor Blueprint [C] | |||||
Armor Blueprint [C] | Cost = 500.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
4 Pcs Armor Blueprint [B] |
- | - | - | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Armor Blueprint [C] |
Armor Blueprint [D] | |||||
Armor Blueprint [D] | Cost = 1.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
4 Pcs Armor Blueprint [C] |
- | - | - | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Armor Blueprint [D] |
Weapon Blueprint [B] | |||||
Weapon Blueprint [B] | Cost = 500.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
4 Pcs Weapon Blueprint [N] |
- | - | - | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Weapon Blueprint [B] |
Weapon Blueprint [C] | |||||
Weapon Blueprint [C] | Cost = 500.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
4 Pcs Weapon Blueprint [B] |
- | - | - | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Weapon Blueprint [C] |
Weapon Blueprint [D] | |||||
Weapon Blueprint [D] | Cost = 1.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
4 Pcs Weapon Blueprint [C] |
- | - | - | - | |
Chance Combine not 100% | |||||
Result = 1 Pcs Weapon Blueprint [D] |
Grade Essence | |||||
Grade Essence | Cost = 500.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | - | ||
5 Pcs Broken Essence |
- | - | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs Grade Essence |
High Grade Essence | |||||
High Grade Essence | Cost = 1.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
- | - | - | |||
3 Pcs Grade Essence |
5 Pcs Lucky Gem Set |
- | - | - | |
Chance Combine 100% | |||||
Result = 1 Pcs High Grade Essence |
Rate Combine Grade Essence | |||
Grade [1-10] | 100% Success | 0% Failed | 0% Downgrade |
Grade [11-20] | 100% Success | 0% Failed | 0% Downgrade |
Grade [21-30] | 70% Success | 30% Failed | 0% Downgrade |
Grade [31-40] | 50% Success | 30% Failed | 20% Downgrade |
Grade [41-45] | 30% Success | 50% Failed | 20% Downgrade |
Grade [46-50] | 30% Success | 40% Failed | 30% Downgrade |
Rate Combine High Grade Essence | |||
Grade [31-40] | 50% Success | 50% Failed | 0% Downgrade |
Grade [41-50] | 40% Success | 60% Failed | 0% Downgrade |
Return Mantle [Attack / Defense] | |||||
Return Mantle [Attack / Defense] | Cost = 1.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
1 Pcs Return Mantle Grade [1 - 49] |
1 Pcs Grade Essence |
1 Pcs Chaos Talic |
1 Pcs Any Tier LGS |
1 Pcs Any Tier LGS |
|
Chance Combine not 100% | |||||
Result = Return Mantle Grade [1 - 49] |
Return Mantle [Attack / Defense] | |||||
Return Mantle [Attack / Defense] | Cost = 1.000.000 | ||||
Material 1 | Material 2 | Material 3 | Material 4 | Material 5 | |
1 Pcs Return Mantle Grade [31 - 49] |
1 Pcs High Grade Essence |
1 Pcs Chaos Talic |
1 Pcs Any Tier LGS |
1 Pcs Any Tier LGS |
|
Chance Combine not 100% | |||||
Result = Return Mantle Grade [32 - 50] |
Info Status Return Mantle Attack | Info Status Return Mantle Defense | ||||||||||
Grade Mantle | Serangan | Defense | Anti Crit | Mov Sped | Grade Mantle | Serangan | Defense | Anti Crit | Mov Sped | ||
Grade [1-4] | 2% | -30% | 5% | 0.1 | Grade [1-4] | -30% | 2% | 5% | 0.1 | ||
Grade [5-9] | 2.5% | -27.5% | 5% | 0.1 | Grade [5-9] | -27.5% | 2.5% | 5% | 0.1 | ||
Grade [10-14] | 5% | -25% | 10% | 0.1 | Grade [10-14] | -25% | 5% | 10% | 0.1 | ||
Grade [15-19] | 7.5% | -22.5% | 15% | 0.1 | Grade [15-19] | -22.5% | 7.5% | 15% | 0.1 | ||
Grade [20-24] | 10% | -20% | 20% | 0.15 | Grade [20-24] | -20% | 10% | 20% | 0.15 | ||
Grade [25-29] | 12.5% | -17.5% | 25% | 0.15 | Grade [25-29] | -17.5% | 12.5% | 25% | 0.15 | ||
Grade [30-34] | 15% | -15% | 25% | 0.2 | Grade [30-34] | -15% | 15% | 25% | 0.2 | ||
Grade [35-39] | 17.5% | -12.5% | 30% | 0.2 | Grade [35-39] | -12.5% | 17.5% | 30% | 0.2 | ||
Grade [40-44] | 20% | -10% | 40% | 0.25 | Grade [40-44] | -10% | 20% | 40% | 0.25 | ||
Grade [45-49] | 22.5% | -5% | 45% | 0.25 | Grade [45-49] | -5% | 22.5% | 45% | 0.25 | ||
Grade [50] | 25% | 0% | 50% | 0.3 | Grade [50] | 0% | 25% | 50% | 0.3 |